Fake Objects

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Fake Objects are a tool that are used to create the ever popular 'signs' and other stationary objects. These do not require a 'THING' type object in the database which eat up DBRef#'s and are infact a lot more cleaner and neater in the fact they cant be moved around at all. Even @lock'ed objects can be teleported and moved by accident at times.

It is policy that Fake Objects be used for any sign or other stationary objects which will not be moved.

To Create a Fake Object 1) Enter 'look #fake here' 2) Enter '1' (Create/Edit Fake Object option) 3) Enter the name of the fake object 4) enter 2 or 3 (Desc or Ansi Desc option) 5) Enter {eval:{list:<name of fake object>}} 6) lsedit here=<name of fake object> (This can be done by players with REALMS Control)