Difference between revisions of "RFID Chips"
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Latest revision as of 11:13, 5 February 2013
Ever since the end of the ditto war, RFID chips were used to keep track of the ditto and dittokin. These chips were designed to positively identify a ditto as themselves. This became commonplace until about 50 years after the war war over when one ditto launched a lawsuit against The Council claiming discrimination.
As a result of this claim and not wanting to appear to be discriminating against the ditto and thus causing another war. The Council decided that it would extend the RFID chip program to all sentient pokemon, pokemorphs and owned wild-mon.
The law does actually require everyone to be implanted with an government issued RFID chip. This is in fact the very first hint that someone isnt from this time when they try to pay with yen notes. These RFID chips have been tied to commerce and voting and other such things for over 200 years.
The RFID chips contain ROM, Flashable ROM and Flash Memory. Given the miniturization of technology and other factors these fit into a bubble about the size of a pinhead.
The ROM contains a single 128-bit Unique Identity Number (UIN), these numbers are non-sequential and randomly generated with duplicates in the database being tossed out and another number being chosen. This number is virtually impossible to change barring the issuance of a new UIN. This extremely long number is actually burned in microscopically onto the casing of the implant.
Some notes on RFID: 1) It is updated by healing machines and purchase machines at stores. 2) It is updated by GOVERNMENT or MILITARY level RFID scanners. 3) It is NOT updated by consumer level RFID scanners. 4) Consumer level RFID scanners, healing machines, and purchase machines, cannot read section N. 5) It also cannot read section M if bit 3 of Section N is set. Encoding of Poqmori RFID (in hex encoded nybbles [4 bits, 0-F] 208 bits data, 48 bits signaling protocol): A B C D E F G H J K L M N Y Z |---| |-----------------| |---------| |---| | | | |-------------| |---| | |---| |-----| |-| |-----| |---| 6 6 6 b b b b b b b b b b c c c c c c d d d e f g h h h h h h h h j j j k l l l m m m m n n y y y y 9 9 9 | | | | | | | | | 0 32 64 96 128 160 192 224 256 A:  Start sequence ( 0110 0110 0110 ) B:  serial number of living resource (covering 1,099,511,627,776 registerable lifeforms), never changes C:  Birthdate and living status Bit 23-22: State of livingness (00=Dead, 01=Missing, presumed dead, 10=Unborn or still in egg, 11=Alive) Bit 21-0: Birthdate (Days since year 10000) D:  pokedex number Bit 11-10: Origination: 00=Other (including Space or Cyberspace), 01=Earth, 10=Poqmori (PX3), 11=Poqmori pre-year 14000 (PX2) Bit 9-0: Pokedex number (0..1023) E:  Gender information: Bit 3: 1=fertile, 0=infertile Bit 2: 1=gendershifter, 0=fixed gender Bit 1-0: 00=androgyne, 01=male, 10=female, 11=hermaphrodite F:  Ditto information: Bit 3-2: 00=Not dittokin, 01=Dittokin, 10=Dittokin (reserved), 11=Pure ditto Bit 1: 0=Ditto by birth, 1=Ditto by other method Bit 0: 1=Digimon (Came from cyberspace), 0=Not digimon (Came from biospace) G:  Other genetic information: Bit 3: 1=Werepokemon, 0=Not Were Bit 2: 1=Wild-pokemon, 0=Not Wild Bit 1: 1=Human, 0=Not human Bit 0: 1=Earth human, 0=Poqmori human (or not human) H:  Gym ranks (Also see index A): Bit 31: 1=Is a gym leader Bit 30-26: Belongs to a gym, or is a leader of a gym (according to index A) Bit 25: 1=Has a completed pokedex Bit 24: 1=Has beaten the Elite four. Bit 23-0: Has the badge for the the gyms indicated by the bits (1 = has badge, see index A) J:  Other pokedex information (20 bits): For Dittos/kin: The 10 bit encoding of the last known species they were. For non-shifters: The 10 bit encoding of the their last evolution. Bit 11-10: State: 00=Unchanged since birth, 01=Evolved once, 10=Evolved twice, 11=Became a dittokin Bit 9-0: Pokedex number (0..1023) K:  Number of mate balls they have (0..15) L:  Police and medical information Bit 11: KOS (1=Kill on sight) Bit 10: Geostigma (1=has Geostigma [OOC punishment or ban]) Bit 9-8: Current legal status (00=Unwanted, 01=On parole, 10=Warrant for arrest, 11=Consider armed and dangerous) Bit 7: Pokevirus (1=infected) Bit 6: Quarantined (1=yes [if out and about, arrest and requarantine]) Bit 5: Equipped with pacemaker or other electronic medical device (1=yes) Bit 4: Came to Poqmori from Earth (1=yes) Bit 3: Came to Earth from Poqmori (1=yes) Bit 2: Spacefaring (1=yes, has been in outer space) Bit 1: Infected with an engineered virus (1=yes, 0=no, or virus is government authorized) Bit 0: Is up to date with vaccinations (1=yes) M:  Military use unclassified section Bit 15: Cyberspace operative (1=yes) Bit 14: Poqmori operative (1=yes) Bit 13: Space operative (1=yes) Bit 12: Earth operative (1=yes) Bit 11: On active duty? (1=yes) Bit 10: Absent without leave [AWOL] (1=yes) Bit 9: Authorized pirate (1=cancel out all alerts from section N bit 5) Bit 8: Military enrollment (0=no [civilian contractor], 1=yes) Bit 7-4: Military clearance level (0=none, 1=basic clearance .. 15=full clearance) Bit 3-0: Military rank (0=civilian, 1=private .. 15=Supreme commander) N:  Military use classified section (THIS SECTION IS OOC KNOWN ONLY!) Bit 7: KOS (1=Kill on sight) Bit 6: Council of 17 member (1=yes) Bit 5: Known pirate (1=Arrest immediately unless Bit 9 of section of section M is set) Bit 4: Test subject (1=yes) Bit 3: Undercover (1=yes, RFID machine will report straight 0 for sections M and N unless hacked) Bit 2: Do not transact (1=Report no money in account) Bit 1: Do not heal (1=Healing machine refuses to activate for this person) Bit 0: Silent tracking (1=Silently report to the military the RFID, time and location of this scan) Y:  16 bit CRC of 192 bit data before it Z:  End Sequence ( 1001 1001 1001 ) (Index A: Gym values) Class A Class B Class C 0: No gym No gym No gym 1: Alpha Normal TerraGym1 2: Beta Fire TerraGym2 3: Gamma Water TerraGym3 4: Delta Electric TerraGym4 5: Epsilon Grass TerraGym5 6: Zeta Ice TerraGym6 7: Eta Fighting TerraGym7 8: Theta Poison TerraGym8 9: Iota Ground TerraGym9 10: Kappa Flying TerraGym10 11: Lambda Psychic TerraGym11 12: Mu Bug TerraGym12 13: Nu Rock TerraGym13 14: Xi Ghost TerraGym14 15: Unicron Dragon TerraGym15 16: Pi Steel TerraGym16 17: Rho Dark SpaceGym1 18: Sigma SpaceGym2 19: Tau SpaceGym3 20: Phi DigiGym0 21: Chi DigiGym1 22: Psi DigiGym2 23: Omega DigiGym3
The Flashable ROM contains a hashed value of your Name, Birthday, Gender and UIN and is used in combination with the UIN to authenticate your identity for any financial or government transactions.
Flash Memory on the RFID chip is used primarily by financial and government institutions which is used for record IDs. In combination with the other two pieces of information allow the person to gain access to their information.
RFID chips specifications indicate that they are capable of being read from up to 4 inches away and has a very unique signature when brought under radio wave induction that is difficult or impossible to reproduce. RFID chips come in a wide variety of technologies for each and every type of pokemon.
Most financial transactions are done by the cashier ringing up the sale. The customer then just puts their hand on the counter or passes it near an antenna for the devices to garner the information in encrypted form and send it out. When received on the bank end it is decrypted and then the sale is either signaled as authorized or denied.
Police officers and the Military have access to classified devices which can read RFID chips from several meters away (the estimated range is somewhere up to 3 meters) and works by generating a huge pulse of radio energy in the direction of the target which the RFID chip responds to frequency induction and is broadcasted over a much larger area than normal.